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2k

7 hours ago

Build Systems Engineer

Onsite Los Angeles, California, United States

pythonawsterraformgcpazure security - 2k publishing

greenhouse

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Job description

You will manage and optimize build systems for game development at 2K in Los Angeles. This role involves migrating pipelines to the cloud and ensuring operational efficiency.

Details

  • Los Angeles, California, United States, work from office
  • $100,000 - $140,000 per year
  • Practical experience running and maintaining production-level build systems
  • Hands-on experience migrating build pipelines to cloud infrastructure (AWS, Azure, or GCP)

The work

  • Guide the migration of studio build pipelines to cloud environments
  • Maintain and optimize existing build systems using Unreal Horde and Jenkins
  • Develop build automation scripts and maintain reusable pipeline components
  • Support observability solutions to monitor build ecosystems