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cloudchamberen

2 hours ago

Gameplay Engineer

Onsite · Montréal, Quebec, Canada Montréal, Quebec, Canada

game programming - cloud chamber

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AI TL;DR

As a Gameplay Engineer at Cloud Chamber, you will collaborate with a talented team to create immersive gameplay systems for BioShock. This role requires strong technical skills and a commitment to high-quality game development.

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Solid listing · 60/100 against the market band on this page.

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  1. What would you ship in the first month as Gameplay Engineer at cloudchamberen?
  2. Which tradeoff in the description would you ask about first?
  3. How do you explain a production incident to this team?
  4. What would you measure in the first two weeks?
  5. Which part of your last project maps to this stack?

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Job description

As a Gameplay Engineer at Cloud Chamber, you will collaborate with a talented team to create immersive gameplay systems for BioShock. This role requires strong technical skills and a commitment to high-quality game development.

Details

  • Montréal, Quebec, Canada, work from office
  • 3+ years industry or related experience
  • Professional proficiency in both French and English required

The work

  • Architect and implement new gameplay systems and features
  • Work within Unreal Engine 5, adapting existing systems and building new technology
  • Collaborate with design, engineering, animation, and audio teams
  • Identify technical risks and generate solutions