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cloudchamberfr

7 hours ago

Ingénieur·e jouabilité

Onsite Montréal, Quebec, Canada

game programming - cloud chamber

greenhouse

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Job description

You will bridge technical execution and creative vision in game development. Collaborate with a talented team to create immersive gameplay systems for BioShock.

Details

  • Montréal, Quebec, Canada, work from office
  • More than 3 years of experience
  • Proficiency in French and English required

The work

  • Collaborate with design and art teams to realize creative ambitions
  • Design architecture and coordinate implementation of gameplay systems
  • Work within Unreal Engine 5 to adapt existing systems and build new technologies
  • Identify technical risks and develop solutions