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cloudchamberfr

7 hours ago

Concepteur·rice sénior·e combat (rencontres)

Onsite Montréal, Quebec, Canada

game design/scripting - cloud chamber

greenhouse

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Job description

You will design and script memorable combat encounters for the next BioShock game. This role involves collaboration with various teams to create engaging gameplay experiences.

Details

  • Montréal, Quebec, Canada, work from office
  • Minimum 5 years of experience in the video game industry
  • Experience on at least one AAA project as a designer
  • Expert knowledge of Unreal Engine and visual scripting tools

The work

  • Create and script captivating game encounters that highlight core systems
  • Collaborate closely with world, combat, and systems design leads
  • Act as the owner of key encounters, populating the world with custom moments
  • Work with multidisciplinary teams to build and polish encounter content