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cloudchamberfr

2 hours ago

Chef·fe d’équipe, artiste de niveaux

Onsite · Montréal, Quebec, Canada Montréal, Quebec, Canada

art - cloud chamber

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AI TL;DR

You will lead a team of level artists to create high-quality game environments in Montréal. Collaborate closely with other departments to ensure artistic consistency and innovation.

AI match

Solid listing · 60/100 against the market band on this page.

Interview prep for this job

  1. What would you ship in the first month as Chef·fe d’équipe, artiste de niveaux at cloudchamberfr?
  2. Which tradeoff in the description would you ask about first?
  3. How do you explain a production incident to this team?
  4. What would you measure in the first two weeks?
  5. Which part of your last project maps to this stack?

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Job description

You will lead a team of level artists to create high-quality game environments in Montréal. Collaborate closely with other departments to ensure artistic consistency and innovation.

Details

  • Montréal, Quebec, Canada, work from office
  • 7+ years of experience in video game development
  • Experience leading at least 2 games, preferably AAA
  • Fluency in French and English required

The work

  • Manage and inspire a team of world builders and level artists
  • Collaborate with art and design leads to create immersive environments
  • Design and improve modular architecture systems for levels
  • Provide constructive feedback and mentor team artists