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cloudchamberen

8 hours ago

Gameplay Engineer

Onsite · Novato, California, United States Novato, California, United States

game programming - cloud chamber

greenhouse

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AI TL;DR

As a Gameplay Engineer, you will collaborate with a talented team to create engaging gameplay systems for BioShock. This role involves technical execution and creative vision in a supportive environment.

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Solid listing · 60/100 against the market band on this page.

Interview prep for this job

  1. What would you ship in the first month as Gameplay Engineer at cloudchamberen?
  2. Which tradeoff in the description would you ask about first?
  3. How do you explain a production incident to this team?
  4. What would you measure in the first two weeks?
  5. Which part of your last project maps to this stack?

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Job description

As a Gameplay Engineer, you will collaborate with a talented team to create engaging gameplay systems for BioShock. This role involves technical execution and creative vision in a supportive environment.

Details

  • Novato, California, United States, work from office
  • $85,700 - $126,860 per year
  • 3+ years of industry experience
  • Experience with C/C++ programming

The work

  • Collaborate with design and art teams to achieve creative goals
  • Architect and implement new gameplay systems and features
  • Adapt existing systems and build new technology within Unreal 5
  • Identify and solve technical risks and obstacles